Introduction


Feeding Curiosity through Designed Objects


Matereality transforms ordinary environments into an interactive, educational playground, helping people build deeper curiosity and appreciation for the designed objects around them

Deliverables

  1. Digital Product [UI & UX]

  1. Visual System

Design Problem


Content Fatigue


Skechers is a billion-dollar brand with retail presence everywhere, yet its visual identity is stuck in a strange time capsule.


Skechers’ current identity simply doesn’t scale. It fights modern touchpoints—apps, social, retail, collaborations—because it was built for print-era advertising, not responsive ecosystems.

Creative Direction


Plush-Tech



Skechers is a billion-dollar brand with retail presence everywhere, yet its visual identity is stuck in a strange time capsule.


Skechers’ current identity simply doesn’t scale. It fights modern touchpoints—apps, social, retail, collaborations—because it was built for print-era advertising, not responsive ecosystems.

Product Demo

Capture - Research - Store - Repeat

Features

Style Sheet

Matereality

Responsibilities

Strategist

Digital Product Design

3D Designer & Animator



Context

  • Spring 2025

  • Duration: 4 Weeks

  • Tools: Blender, Adobe CC, Figma

Design Problem

We don't considered ordinary objects: a coffee cup, a chair, as interesting designed objects. However, each 'ordinary' object contains rich history within itself.

Objective

Introduce a curiosity and fascination with objects that are considered invisible, everyday d

Key Words

Edgy, Existential




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